menu: add library to handle commands

This commit is contained in:
King Kévin 2018-01-21 23:35:22 +01:00
parent 25c44e9568
commit afb39f2dd0
2 changed files with 167 additions and 0 deletions

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/* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/** definitions to build menus (code)
* @file menu.h
* @author King Kévin <kingkevin@cuvoodoo.info>
* @date 2018
*/
/* standard libraries */
#include <stdint.h> // standard integer types
#include <stdbool.h> // boolean types
#include <stdlib.h> // standard utilities
#include <string.h> // string utilities
/* own libraries */
#include "menu.h" // definitions for the menu
#include "print.h" // print utilities
bool menu_handle_command(char* line, const struct menu_command_t* command_list, size_t command_list_length)
{
// ensure line is not empty
if (!line || 0==strlen(line)) {
return false;
}
// ensure command are available
if (NULL==command_list || 0==command_list_length) {
return false;
}
// get command
const char* delimiter = " "; // words are separated by spaces
char* word = strtok(line, delimiter); // get first word
if (!word) {
return false;
}
// find corresponding command
bool command_found = false; // remember if we found the corresponding command
for (size_t i=0; i<command_list_length; i++) { // go through available command list
struct menu_command_t command = command_list[i]; // get current command
if ((1==strlen(word) && command.shortcut==word[0]) || 0==strcmp(word, command.name)) { // check if shortcut or name match
command_found = true; // remember we found the command
if (command.command_handler) { // ensure there is an command handler
if (MENU_ARGUMENT_NONE==command.argument) { // check if argument can be passed
(*command.command_handler)(NULL); // call without argument
} else { // argument can be passed
word = strtok(NULL, delimiter); // get next word
if (!word) { // no argument provided
(*command.command_handler)(NULL); // call without argument
} else if (MENU_ARGUMENT_SIGNED==command.argument) { // next argument should be a signed integer
int32_t argument = atoi(word); // get signed integer
(*command.command_handler)(&argument); // call with argument
} else if (MENU_ARGUMENT_UNSIGNED==command.argument) { // next argument should be an unsigned integer
uint32_t argument = atoi(word); // get unsigned integer
(*command.command_handler)(&argument); // call with argument
} else if (MENU_ARGUMENT_FLOAT==command.argument) { // next argument should be a floating point number
double argument = atof(word); // get floating point number
(*command.command_handler)(&argument); // call with argument
} else if (MENU_ARGUMENT_STRING==command.argument) { // next argument should be a string
(*command.command_handler)(word); // call with argument
}
}
}
break; // stop searching for the command
}
}
// find default command
if (!command_found) { // we didn't find the corresponding command
for (size_t i=0; i<command_list_length; i++) { // go through available command list
struct menu_command_t command = command_list[i]; // get current command
if (0==command.shortcut && NULL==command.name) { // check if there is a default command
command_found = true; // remember we found the command
if (command.command_handler) { // ensure there is an command handler
(*command.command_handler)(word); // call with current word
}
break; // stop searching for the command
}
}
}
return command_found;
}
void menu_print_commands(const struct menu_command_t* command_list, size_t command_list_length)
{
for (size_t i=0; i<command_list_length; i++) {
struct menu_command_t command = command_list[i];
if (command.name) {
if (command.shortcut) {
printf("%c|", command.shortcut);
}
printf("%s", command.name);
if (MENU_ARGUMENT_NONE!=command.argument && command.argument_description) {
printf(" %s", command.argument_description);
}
if (command.command_description) {
printf("\t%s", command.command_description);
}
printf("\n");
}
}
}

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/* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/** definitions to build menus (API)
* @file menu.h
* @author King Kévin <kingkevin@cuvoodoo.info>
* @date 2018
*/
/** types of argument accepted by the command */
enum menu_argument_t {
MENU_ARGUMENT_NONE, /**< no argument accepted */
MENU_ARGUMENT_SIGNED, /**< int32 argument accepted */
MENU_ARGUMENT_UNSIGNED, /**< uint32 argument accepted */
MENU_ARGUMENT_FLOAT, /**< double argument accepted */
MENU_ARGUMENT_STRING, /**< string argument accepted */
};
/** command menu entry */
struct menu_command_t {
char shortcut; /**< short command code (0 if not available) */
char* name; /**< complete name of the command (space-free) */
char* command_description; /**< human readable description of the command purpose */
enum menu_argument_t argument; /**< what kind of argument it accepts */
char* argument_description; /**< human readable description of the argument it can accept */
void (*command_handler)(void* argument); /**< function to be called to handle this command */
};
/** parse command from line and call corresponding command
* @param[in] line use input to parse
* @param[in] command_list list of available commands
* @prarm[in] command_list_length number of available commands
* @return if an command corresponding to the line has been found and called
*/
bool menu_handle_command(char* line, const struct menu_command_t* command_list, size_t command_list_length);
/** print the commands from the command list
* @param[in] command_list list of available commands
* @prarm[in] command_list_length number of available commands
*/
void menu_print_commands(const struct menu_command_t* command_list, size_t command_list_length);