board/kicad/qeda.3dshapes/MCU_ESP32-S2-WROOM.wrl

36 lines
609 B
Plaintext

#VRML V2.0 utf8
Shape {
appearance Appearance {
material Material {
diffuseColor 0.37 0.37 0.37
emissiveColor 0.0 0.0 0.0
specularColor 1.0 1.0 1.0
ambientIntensity 1.0
transparency 0.5
shininess 1.0
}
}
geometry IndexedFaceSet {
coord Coordinate {
point [
-9 -15.5 0,
9 -15.5 0,
9 15.5 0,
-9 15.5 0,
-9 -15.5 3.3,
9 -15.5 3.3,
9 15.5 3.3,
-9 15.5 3.3
]
}
coordIndex [
0,1,2,3,-1
4,5,6,7,-1
0,1,5,4,-1
2,3,7,6,-1
0,3,7,4,-1
1,2,6,5,-1
]
}
}