/* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
/* Copyright (c) 2016 King Kévin */
/* standard libraries */
#include // standard integer types
#include // standard I/O facilities
#include // standard utilities
#include // standard streams
#include // error number utilities
/* STM32 (including CM3) libraries */
#include // real-time control clock library
#include // general purpose input output library
#include // vector table definition
#include // Cortex M3 utilities
/* own libraries */
#include "main.h" // board definitions
#include "usart.h" // USART utilities
#include "usb_cdcacm.h" // USB CDC ACM utilities
/* get the length of an array */
#define LENGTH(x) (sizeof(x) / sizeof((x)[0]))
/* default output (i.e. for printf) */
int _write(int file, char *ptr, int len)
{
int i;
if (file == STDOUT_FILENO || file == STDERR_FILENO) {
for (i = 0; i < len; i++) {
if (ptr[i] == '\n') { // add carrier return before line feed. this is recommended for most UART terminals
usart_putchar_nonblocking('\r'); // a second line feed doesn't break the display
cdcacm_putchar('\r'); // a second line feed doesn't break the display
}
usart_putchar_nonblocking(ptr[i]); // send byte over USART
cdcacm_putchar(ptr[i]); // send byte over USB
}
return i;
}
errno = EIO;
return -1;
}
static void gpio_setup(void)
{
rcc_periph_clock_enable(LED_RCC); //enable clock for LED
gpio_set_mode(LED_PORT, GPIO_MODE_OUTPUT_2_MHZ, GPIO_CNF_OUTPUT_PUSHPULL, LED_PIN); // set LED pin to 'output push-pull'
rcc_periph_clock_enable(VFD_RCC); //enable clock for VFD
gpio_set_mode(VFD_PORT, GPIO_MODE_OUTPUT_50_MHZ, GPIO_CNF_OUTPUT_PUSHPULL, VFD_STR); // set VFD pin to 'output push-pull'
gpio_set_mode(VFD_PORT, GPIO_MODE_OUTPUT_50_MHZ, GPIO_CNF_OUTPUT_PUSHPULL, VFD_NLE); // set VFD pin to 'output push-pull'
gpio_set_mode(VFD_PORT, GPIO_MODE_OUTPUT_50_MHZ, GPIO_CNF_OUTPUT_PUSHPULL, VFD_CLK); // set VFD pin to 'output push-pull'
gpio_set_mode(VFD_PORT, GPIO_MODE_OUTPUT_50_MHZ, GPIO_CNF_OUTPUT_PUSHPULL, VFD_DIN); // set VFD pin to 'output push-pull'
}
/* the ten seven segments + dot displays
* actually they also have a comma and underline, but we want to save space
*/
//static uint8_t digits[10];
/* the twelve 5x7 dot matrix displays
* the last column dot/bit is not used, making them byte aligned
*/
//static uint8_t dots[12][5];
/* the three 32 bit to be shifted out to the VFD controller
*/
static uint32_t vfd_data[3];
/* shift out the VFD data */
static void vfd_shift(void)
{
gpio_clear(VFD_PORT, VFD_NLE); // do not latch data
gpio_set(VFD_PORT, VFD_CLK); // clock is idle high
for (uint8_t i=0; i
0b01010011, // ?
0b01111011, // @
0b01110111, // A
0b01111111, // B
0b00111001, // C
0b01011110, // D
0b01111001, // E
0b01110001, // F
0b00111101, // G
0b01110110, // H
0b00110000, // I
0b00011110, // J
0b01110110, // K
0b00111000, // L
0b00110111, // M
0b00110111, // N
0b00111111, // O
0b01110011, // P
0b01101011, // Q
0b00110011, // R
0b01101101, // S
0b01111000, // T
0b00111110, // U
0b00111110, // V (U)
0b00111110, // W (U)
0b01110110, // X (H)
0b01101110, // Y
0b01011011, // Z
0b00111001, // [
0b01100100, // '\'
0b00001111, // /
0b00100011, // ^
0b00001000, // _
0b00000010, // `
0b01011111, // a
0b01111100, // b
0b01011000, // c
0b01011110, // d
0b01111011, // e
0b01110001, // f
0b01101111, // g
0b01110100, // h
0b00010000, // i
0b00001100, // j
0b01110110, // k
0b00110000, // l
0b01010100, // m
0b01010100, // n
0b01011100, // o
0b01110011, // p
0b01100111, // q
0b01010000, // r
0b01101101, // s
0b01111000, // t
0b00011100, // u
0b00011100, // v (u)
0b00011100, // w (u)
0b01110110, // x
0b01101110, // y
0b01011011, // z
0b00111001, // { ([)
0b00110000, // |
0b00001111, // } ([)
0b01000000, // ~
};
/* put digit into memory */
static void vfd_digit(uint8_t nb, char c)
{
// there are only 10 digits
if (nb>9) {
return;
}
vfd_data[0] = 0;
vfd_data[1] = 1<<(4+(9-nb)); // select digit
/* encode segment
* here the bit order (classic 7 segment + underline and dot)
* 3_
* 8|9_|4
* 7|6_|5.1
* 0_2,
* */
if (false) { // add the underline (not encoded)
vfd_data[1] |= (1<<(14));
}
if (c&0x80) { // add the dot (encoded in the 8th bit)
vfd_data[1] |= (1<<(15));
}
if (false) { // add the comma (not encoded)
vfd_data[1] |= (1<<(16));
}
c &= 0x7f; // only take the ASCII part
if (c>=' ') { // only take printable characters
uint8_t i = c-' '; // get index for character
if (i
{0x02, 0x01, 0x51, 0x09, 0x06}, // ?
{0x32, 0x49, 0x79, 0x41, 0x3E}, // @
{0x7E, 0x11, 0x11, 0x11, 0x7E}, // A
{0x7F, 0x49, 0x49, 0x49, 0x36}, // B
{0x3E, 0x41, 0x41, 0x41, 0x22}, // C
{0x7F, 0x41, 0x41, 0x22, 0x1C}, // D
{0x7F, 0x49, 0x49, 0x49, 0x41}, // E
{0x7F, 0x09, 0x09, 0x01, 0x01}, // F
{0x3E, 0x41, 0x41, 0x51, 0x32}, // G
{0x7F, 0x08, 0x08, 0x08, 0x7F}, // H
{0x00, 0x41, 0x7F, 0x41, 0x00}, // I
{0x20, 0x40, 0x41, 0x3F, 0x01}, // J
{0x7F, 0x08, 0x14, 0x22, 0x41}, // K
{0x7F, 0x40, 0x40, 0x40, 0x40}, // L
{0x7F, 0x02, 0x04, 0x02, 0x7F}, // M
{0x7F, 0x04, 0x08, 0x10, 0x7F}, // N
{0x3E, 0x41, 0x41, 0x41, 0x3E}, // O
{0x7F, 0x09, 0x09, 0x09, 0x06}, // P
{0x3E, 0x41, 0x51, 0x21, 0x5E}, // Q
{0x7F, 0x09, 0x19, 0x29, 0x46}, // R
{0x46, 0x49, 0x49, 0x49, 0x31}, // S
{0x01, 0x01, 0x7F, 0x01, 0x01}, // T
{0x3F, 0x40, 0x40, 0x40, 0x3F}, // U
{0x1F, 0x20, 0x40, 0x20, 0x1F}, // V
{0x7F, 0x20, 0x18, 0x20, 0x7F}, // W
{0x63, 0x14, 0x08, 0x14, 0x63}, // X
{0x03, 0x04, 0x78, 0x04, 0x03}, // Y
{0x61, 0x51, 0x49, 0x45, 0x43}, // Z
{0x00, 0x00, 0x7F, 0x41, 0x41}, // [
{0x02, 0x04, 0x08, 0x10, 0x20}, // '\'
{0x41, 0x41, 0x7F, 0x00, 0x00}, // ]
{0x04, 0x02, 0x01, 0x02, 0x04}, // ^
{0x40, 0x40, 0x40, 0x40, 0x40}, // _
{0x00, 0x01, 0x02, 0x04, 0x00}, // `
{0x20, 0x54, 0x54, 0x54, 0x78}, // a
{0x7F, 0x48, 0x44, 0x44, 0x38}, // b
{0x38, 0x44, 0x44, 0x44, 0x20}, // c
{0x38, 0x44, 0x44, 0x48, 0x7F}, // d
{0x38, 0x54, 0x54, 0x54, 0x18}, // e
{0x08, 0x7E, 0x09, 0x01, 0x02}, // f
{0x08, 0x14, 0x54, 0x54, 0x3C}, // g
{0x7F, 0x08, 0x04, 0x04, 0x78}, // h
{0x00, 0x44, 0x7D, 0x40, 0x00}, // i
{0x20, 0x40, 0x44, 0x3D, 0x00}, // j
{0x00, 0x7F, 0x10, 0x28, 0x44}, // k
{0x00, 0x41, 0x7F, 0x40, 0x00}, // l
{0x7C, 0x04, 0x18, 0x04, 0x78}, // m
{0x7C, 0x08, 0x04, 0x04, 0x78}, // n
{0x38, 0x44, 0x44, 0x44, 0x38}, // o
{0x7C, 0x14, 0x14, 0x14, 0x08}, // p
{0x08, 0x14, 0x14, 0x18, 0x7C}, // q
{0x7C, 0x08, 0x04, 0x04, 0x08}, // r
{0x48, 0x54, 0x54, 0x54, 0x20}, // s
{0x04, 0x3F, 0x44, 0x40, 0x20}, // t
{0x3C, 0x40, 0x40, 0x20, 0x7C}, // u
{0x1C, 0x20, 0x40, 0x20, 0x1C}, // v
{0x3C, 0x40, 0x30, 0x40, 0x3C}, // w
{0x44, 0x28, 0x10, 0x28, 0x44}, // x
{0x0C, 0x50, 0x50, 0x50, 0x3C}, // y
{0x44, 0x64, 0x54, 0x4C, 0x44}, // z
{0x00, 0x08, 0x36, 0x41, 0x00}, // {
{0x00, 0x00, 0x7F, 0x00, 0x00}, // |
{0x00, 0x41, 0x36, 0x08, 0x00}, // }
{0b00001000, 0b00000100, 0b00001100, 0b00001000, 0b00000100} // ~
};
/* pictures for the 5x7 dot matrix display
* first value is left-most line
* LSB is top dot, MSB is not used
*/
static const uint8_t ascii_pict5x7[][5] = {
{0x08, 0x08, 0x2A, 0x1C, 0x08}, // ->
{0x08, 0x1C, 0x2A, 0x08, 0x08}, // <-
{0b01110000, 0b01110000, 0b01111010, 0b01111100, 0b01011000}, // bunny side 1
{0b00100000, 0b01110000, 0b01110010, 0b01111100, 0b01011000}, // bunny side 2
{0b00111110, 0b01001001, 0b01010110, 0b01001001, 0b00111110}, // bunny face 1
{0b00111110, 0b01010001, 0b01100110, 0b01010001, 0b00111110}, // bunny face 2
{0b00111000, 0b01010111, 0b01100100, 0b01010111, 0b00111000}, // bunny face 3
{0b00111000, 0b01001111, 0b01010100, 0b01001111, 0b00111000}, // bunny face 4
{0b00111000, 0b01011110, 0b01101000, 0b01011110, 0b00111000}, // bunny face 5
{0b01000001, 0b00110110, 0b00001000, 0b00110110, 0b01000001}, // cross 1
{~0b01000001, ~0b00110110, ~0b00001000, ~0b00110110, ~0b01000001}, // cross 1 negated
{0b00100010, 0b00010100, 0b00001000, 0b00010100, 0b00100010}, // cross 2
{~0b00100010, ~0b00010100, ~0b00001000, ~0b00010100, ~0b00100010}, // cross 2 negated
{0x00, 0x00, 0x00, 0x00, 0x00} // nothing
};
static void vfd_matrix(uint8_t nb, char c)
{
// there are only 12 matrix
if (nb>11) {
return;
} else if (nb<4) {
vfd_data[0] = 0;
vfd_data[1] = 1<<(3-nb); // select digit
} else {
vfd_data[0] = 1<<(35-nb); // select digit
vfd_data[1] = 0;
}
vfd_data[2] = 0;
if ((c<0x80) && (c>=' ')) { // only take printable characters
uint8_t i = c-' '; // get index for character
if (i0x7f) { // the non ASCII character are used for pictures
uint8_t i = c-0x80; // get index for character
if (i